Samuel Hoke has given life to these characters and in my opinion has delivered the essence of the book. The narration is without a doubt on the money, the vast array of characters have their own distinct sound and this helps draws you further into the characters. Some of these come out of left field and you don't see them coming, others are a little easier to see. There are some wonderful twists at various points throughout the story that give depth and texture to the story. A possible precursor to how society might use technology like VR to hold public forums and meet as a group through the use of this technology. Politics whereby various opinions and anti government sentiments are presented and explored. The book deals with topics in its stride such as Sociology of a populace that uses a RPG game to determine all facets of its society. This book has a wonderful premise, a society that has done away with violence and uses VR instead to deal with conflict and give an outlet for humanities savage urges. This book is claimed as being one of the forerunners to the increasingly growing LitRPG genre and it is easy to see why.
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